How does our Project Fit the Common Core Reading Standards?
Utilizing digital storytelling concepts is a wonderful way for students analyze text and literary devices and explore how an author develops the point of view, plot, dialogue, symbolism, conflict. Each of our games focuses on not only a good story, but will teach a specific concept that is seen on a common reading assessment. For example, one game will ask users to determine how Twain used foreshadowing to lead the reader through Tom's climatic encounter with Injun Joe while another game will provide an interactive tutorial of symbolism is and how it was used in the novel.
Additionally, a great deal of research is involved to creating the games, not only a thorough study of the fiction novel, but extensive non-fiction material of technical passages, historical research, Tom Sawyer analyses, and more.
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How does our Project Fit the Common Core Writing Standards?
Much of the behind the scenes in our project involves both narrative, expository, and technical writing. Each team has a collaborative Google Document that allows us all to maximize our time and keep us in the loop of what still needs to be created. Surprisingly, the most beneficial component of this document is helping us continue to press forward every day even when one of us is sick.
This website has been the other half of our writing requirements. Daily, we complete reflections of our successes and challenges which are posted on our blog pages. It's a wonderful tool for us to document our process.
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